SteamWorld Dig 2 Is Free On GOG And Steam For The Next 24 Hours

The critically acclaimed SteamWorld Dig 2 is free on GOG.com and Steam for the next 24 hours. The 2D platformer combines Metroidvania-style gameplay with mining mechanics. As you gather more materials and make more money, you can upgrade your gear to explore further into the mines.

SteamWorld Dig 2 is free on GOG.com and Steam until 10 AM PT / 1 PM ET tomorrow, November 11. The game is free as part of a promotion of the Thunderful World digital games showcase. The game is presumably free to celebrate the announcement of the next SteamWorld game, SteamWorld Headhunter. The short teaser trailer shows two robot cowboys having a duel in a small western town. Come from Sports betting site VPbet

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Four countries that allow casino apps and rules surrounding them

The rules surrounding online gambling and the use of casino apps vary from place to place, and it has become near impossible to keep track of what country thinks what and what rules are binding. This confusion necessitates this list as it features countries across the globe that allow the use of casino apps, the rules surrounding them, and legal gray areas (if any). 

1. Brazil

Regulator: No particular agency

The general sentiment everywhere on the internet and with anyone you ask is that Brazil has a very strong online gambling presence. However, it is difficult to assess its strength properly as the country currently l…

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Crypto Explained- The Growth of Bitcoin Casinos Alongside Crypto Gains

Although Bitcoin has been around for over a decade now, the phenomenon that is cryptocurrency is still relatively new. Its introduction into the mainstream economy has been gradual, but we are now seeing a higher number of practical applications for digital currencies around the world. One such example is in casinos, where playing with Bitcoin is becoming common practice. Many online casinos allow users the option to trade with either fiat or cryptocurrencies, a decision that has had a huge positive impact growth-wise. 

The Rise of Bitcoin Casinos 

As the value of Bitcoin (and indeed, other digital currencies) grows, more and more traditional online casinos want …

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Philippines gaming regulator explains alleged POGO back tax shortfall

The gaming regulator for the Philippines has reportedly announced the resolution of a little over a third of the back taxes an independent government commission recently claimed was owed by the Asian country’s collection of Philippine Offshore Gaming Operator (POGO) license holders.

According to a report from Inside Asian Gaming, the Philippine Amusement and Gaming Corporation (PAGCor) guardian was responding to a contention released last week by the Commission on Audit that the nation’s congregation of licensed iGaming firms were collectively in the red to the tune of slightly more than $42.55 million. The source detailed that this figure was released following the completion of an official review and represented the aggregated arrears for the entirety of last year.

Fa…

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As cuts and closures batter the industry, Capcom posts its 7th consecutive year of record-high profits and says the 8th is just around the corner-

It must be nice being Capcom. At a time when most of the games industry is in a historic bout of brutal layoffs, studio closures, and other assorted cost-cutting measures that mysteriously seem to never touch the C-suite, the Resident Evil and Street Fighter maker is raising salaries and, now, posting its seventh consecutive year of record profits and 11th consecutive year of operating profit growth.

In a Capcom press release earlier today, the company announced that its net sales in the fiscal year ended March 31, 2024 totalled 152,410 million yen, or around $979 million (£784 million, a 21% year-on-year increase. The company’s myriad other income breakdowns—operating and ordinary income and “net income attributable to owners of the parent”—also saw dou…

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Generative AI is dividing RPG fans- Can AI really play Dungeons & Dragons, and should it-

In 2018, a group of grad students at Georgia Tech published a paper that noted games had often been “an important testbed for artificial intelligence” in the past. AIs have been beating us at chess, checkers, and Unreal Tournament for years, after all. Since that was the case, they argued, it makes sense for future testing of AI to focus on whether they could learn to play tabletop roleplaying games. Games like Dungeons & Dragons would serve as an effective measure of the progress of AI, “due to an infinite action space, multiple (collaborative) players and models of the world, and no explicit reward signal.”

What they didn’t predict was how controversial AI would become by the time that was possible—a topic we’ll come back to later.

In 2019, OpenAI released GPT-…

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1980s court documents show Nintendo considered ‘Kong Dong’ and ‘Kong the Kong’ before settling on the name Donkey Kong

In the early 1980s Universal was looking to get in on the videogames market, and its hard-nosed president Sid Sheinberg particularly noted the success of Nintendo’s Donkey Kong. Sheinberg was a lawyer by training and, looking at Donkey Kong, he saw a potential infringement on Universal’s copyright for King Kong: nevermind the name, both had gorillas and a damsel in distress.

Sheinberg felt Universal was owed and began putting the squeeze on several videogame companies over King Kong, including Nintendo, but the Donkey Kong creator was the only one that didn’t buckle. Instead Nintendo fought and, in a case that ran from 1982 with a final appeal in 1984, won a decisive victory: Donkey Kong did not infringe on Universal’s copyright, and remained Nintendo’s character.

As with …

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